digital art: multimedia course schedule |
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Although the assigments are all due at midterm and during the last class of the session (see projects page), each student is expected to present work every class as part of the "progress reports" you see on the schedule below. These reports will be used to evaluate progress on projects, and solve both aesthetic and technical problems. Failure to continuously present work will result in a warning.
•Introduction to the course structure:
- progress reports
- screenings
- studio work
- a few films from last semester
•How to make a storyboard
- discussion of basic cinematic language and continuity
• Working with digital cameras
READING: "Time Frames" from Understanding Comics by Scott McCloud |HTML format| |PDF format 18 megs|
SCREENING: La Jetee by Chris Marker, |link|
• Working in class with iPhoto, iMovie, Final Cut, any other editing software as needed for picture editing
• Sound
- Soundtrack and
- GarageBand :input/output, multiitracking , filters, editing techniques
READING: • Mary Ellen Bute, Synchromy No. 4: Escape
Oskar Fischinger

945 Madison Avenue at 75th St.
Meet in the lobby at 11:00 sharp. This is the museum's opening time.
Artist Sadie Benning is known for her experimental video narratives, which she started making in the late 1980s. First shown here in the Whitney's 1993 Biennial, and again in the 2000 Biennial, Benning now presents her latest video installation Play Pause (2006) as part of the Whitney's Contemporary Series. The two-channel video departs from Benning’s earlier work, cutting together hundreds of the artist’s gouache drawings of urban landscapes, figures, and abstractions. With its fragmented split-screen perspective, durational takes of still drawings, and occasional use of color filters, Play Pause speaks to the heightening of perception that accompanies periods of loss. This is Benning’s first solo museum exhibition in New York.
Review: Animating the Everyday Sublime, The New York Times, May 1, 2009
THEN: TBA
Progress Reports: show current versions of PROJECT ONE
- Introduction to Basic Animation Terminolgy
- Persistance of vision, range of animation techniques
- Inspiration: The Cafe Drawing
- Introduction to iStopMotion
- Screening: Examples of StopMotion and Pixellation
Examples:
· William Kentridge clips
· Gumby and Pokey television show
· Chicken Run
· Martha Colburn
· Quay
· White Stripes "Fell in Love with a Girl"
· Robert Breer
For Next Week: Work on character development for Project Two
Please bring in more materials for in class experimentation next week.
READING: 12 Principles of Animation / PDF
Storytelling Through Animation,Character Design,Chapter 11
http://www.animateclay.com/
• Progress Reports: discuss ideas for paper or clay stopmotion
- In Class Experimentation with iStopMotion (form animation teams)
- Claymation and Cut Paper Animationrecap:
- Introduction to Basic Animation Terminolgy
- Persistance of vision, range of animation techniques
- Inspiration: The Cafe Drawing
1.Production Notes-· simple storyboards (written or illustrated), sketches of main character(s), sketches of set design, notes concerning props
2. Lighting
3. Rehearsal
4. Filming
SCREENING: Nathalie Djurberg, Karen Yasinsky, William Kentridge, Brent Green
READING: Principles of Animation
• Progress Reports: show works in progress for StopMotion projects
- Cleaning up/ Editing work in Final Cut Pro/iMovie
- Adding sound
- Recording Voice Over
- Adding bacgkrounds/ChromaKey Feature
- Reference Movies
- Realtime recording
Screenings: Michel Gondry videos
READING: Storytelling Through Animation, Art Direction,Chapter 5
• Progress Reports: MIDTERM CLASS.... please present two projects!
-Introduction to Motion 3
- Interface Overview
- Working with keyframes
-Vector based paints
- Historical antecedents:
Screening: Harry Smith animations (Harry Smith's early abstractions)
The World of Oskar Fischinger [videorecording] : pioneer of abstract and advertising animation
Len Lye
The Whitneys, Lapis, YantraREADING: Motion Tutorial Files
• Progress Reports: show works in progress for Motion projects, anything else
-More work with Motion 3
- Behaviors in Motion 3
- Filters and effectsScreening: Vasulka's Art of Memory
• Progress Reports: show works in progress for Motion projects, anything else
-More work with Motion 3
- Creating Matte Effects, traveling mattes
- Syncing events to soundScreening: Tin Kin Hung
• Progress Reports: show works in progress for Motion projects, anything else
Beginning with Flash- Creating simple graphics
-Drawing a box
-Coloring fills and strokes
-Merging and stacking shapes
-Creating reusable graphics
-Customizing movie properties
- Aligning objects on the stage
-Text types
- Using fonts
- Loading and styling text
- Flashtype
Screening: Marina Zurkow, Y0UNG-HAE CHANG HEAVY INDUSTRIES
· White Stripes "Walking with A Ghost"
• Progress Reports: show works in progress for Flash projects, anything else
Layers and the timeline
- Classic Tweening, Shape Tweening, Motion Tweening
- Keyframes and tweening
- Staggering animation
-Alpha effects
- Motion effects
- Frame by Frame Animations
- Publishing a movie
- Inverse Kinematics
- Sound and Video
- Individual help with everything we've covered.
- Final Projects Due