Art Department - Spring 2025 - Digital Art - Ronaldo Kiel
ARTD 2821 3D Modeling & Animation
Section TQ8 - code 3421 - T 08:55-12:15PM 5102 BH - Jan 28 to May 20, 2025
Course Description Class Projects Schedule Important Dates Contact
Class | Date | Lecture and/or Discussion Topics | In-Class Activities | Assignments |
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1 | 01/28 | Syllabus/Black Board CGI overviw |
Project set up |
Choose a Still Life |
2 | 02/04 | Maya Work-flow NURBS Modeling |
individual review of still life images | Sketch your 3 views Videos Project1 |
3 | 02/11 |
Modeling Techniques |
Individual modeling needs |
Finish all modeling |
4 | 02/25 | Shaders and Textures | Lights, Materials, Textures, Animation&Rendering | Finish all texturing |
5 | 03/04 | UV Textures Projections | individual review of still life projects |
Cereal Box Video |
6 | 03/11 | Project 2 Low Poly Project: Modeling/UV mapping | 2D vector drawing tools and Polygonal Modeling individual review of project 2 reference |
Project 2 - Low Poly |
7 | 03/18 |
Project 2 Low Poly Project: Modeling/UV mapping |
Working in the UV Editor |
Project 2 - Low Poly Videos 4 to 7 |
8 | 03/25 | Project 2 School House Project: |
Create Poly Tool extrusions & booleans |
Project 2 - School House Videos 1 to 4 |
9 | 04/01 |
Project 2 School House Project: |
IPR & Arnold viewer Lights/Materials and Textures /Animation&Rendering |
Photoshop Work: Create textures Videos 5 to 8 |
10 | 04/08 | Work Day | individual review of project 2 | |
11 | 04/22 | Outdoors Lights Intro to displacement maps |
The Greek Columns Sky Dome HDRI lights |
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12 | 04/29 | Project 3 - Hight Maps on TanGram | Displacement maps | Choose you Hight Map |
13 | 05/06 | Work Day | Q&A all projects | Videos Project 3 |
14 | 08/13 | Outdoors Lights - Landscape |
Camera on a path and Rendering | Finish all projects |
05/19 | Uploads untill 11:59PM | All Projects due Final Versions |
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Final | 05/20 | Review of work | Critique of the class work. |
We will work on 3 animation projects in only 14 classes.
All projects have videos online: https://www.illumira.net/showcollection.php?pid=njcore:184111
Class 1
Introduction: Syllabus/Black Board
Demonstration: MAYA Interface
Assignment: Look at the Autodesk site. The on-line tutorials will help you to understand the software functionality.
Choose an image to create your still life. (A simple still life painting is a good start)
Class 2
Discussion: Maya Workflow
- Working in 3D (The use of 2D Images to generate 3D shapes)
- The modeling process
Demonstration: Maya Modeling Techniques
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Assignment: Work on Project #1 (Still Life). Sketch a top and side view of the image you are using as a reference to create your still Life. The frontal view should be the painting itself.
Class 3
Discussion: The illusion of movement. Frame rate. Time your movement. Story boards.
Demonstration: Lights, Materials, Textures, Animation&Rendering
Demonstration: Using After Affects to compile your frames. Video online
Assignment: Create single frame renderings of Project #1 (Still Life).
Class 4
Discussion: 3D Art Production - Architecture/Game design
Demonstration: The Greek Columns
Low Poly example (project2)
Assignment: Render of Project #1 (Still Life).
Please start to watch Project 2 - Low Poly Videos 1 to 3
Class 5
Discussion: 3D Space and UV Space
Demonstration: Working in the UV Editor - Cereal Box
Assignment:Start working on Project #2: (Virtual Space) Look for reference images and or blueprint.
Final versions of all Projects are due the day scheduled for the final exam of the class.
Project 2 - Low Poly Videos 4 to 7
individual review of still life projects
Class 6
Discussion: Modeling
Demonstration: 2D vector drawing and Polygonal Modeling
Assignment: individual review of project 2 reference (blue print, sketches, photos)
Project 2 - Low Poly Videos 1 to 3
Class 7
Discussion: Project 2 Low Poly Project: Modeling/UV mapping
Demonstration: Working in the UV Editor
Assignment:
Class 8
Discussion: Project 2 - School House Project
Demonstration: Poly Modeling
Assignment: Project 2 - School House Videos 1 to 4 Photoshop Work: Create textures
Discussion: Lights/Materials and Textures /Animation&Rendering - Arnold viewer
Demonstration: Material Properties and the interaction with lights
Demonstration: Animation
Assignment: Project 2 - School House
Videos 5 to 8
Photoshop Work - Create textures
Class 10
Work Day
Individual reviews of project 2
Class 11
Discussion: Outdoors Lights - HDRI (High Dynamic Range Imaging)
https://blog.gregzaal.com/2016/03/16/make-your-own-hdri/#more-1603
https://dmswart.com/2016/06/28/drawing-a-panorama/
Demonstration:
Assignment: Render all projects and upload.
Class 12
Discussion: Project 3 Landscape - Hight Maps on TanGram
Demonstration: Displacement Work-flow
Assignment:
Class 13
Work Day
Q&A about all projects
Class 14
Demonstration: Rendering
Assignment: Render all projects and upload. Final rendering of all your projects.
Your 3 rendered projects should be uploaded by May 19th to Black Board